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Perplexing Plots: Popular Storytelling and the Poetics of Murder

On the History of Film Style pdf online

Reinventing Hollywood: How 1940s Filmmakers Changed Movie Storytelling

Film Art: An Introduction

Christopher Nolan: A Labyrinth of Linkages pdf online

Pandora’s Digital Box: Films, Files, and the Future of Movies pdf online

Planet Hong Kong, second edition pdf online

The Way Hollywood Tells It pdf online

Poetics of Cinema pdf online

Figures Traced In Light

Ozu and the Poetics of Cinema pdf online

Exporting Entertainment: America in the World Film Market 1907–1934 pdf online

Video

Hou Hsiao-hsien: A new video lecture!

CinemaScope: The Modern Miracle You See Without Glasses

How Motion Pictures Became the Movies

Constructive editing in Pickpocket: A video essay

Essays

Rex Stout: Logomachizing

Lessons with Bazin: Six Paths to a Poetics

A Celestial Cinémathèque? or, Film Archives and Me: A Semi-Personal History

Shklovsky and His “Monument to a Scientific Error”

Murder Culture: Adventures in 1940s Suspense

The Viewer’s Share: Models of Mind in Explaining Film

Common Sense + Film Theory = Common-Sense Film Theory?

Mad Detective: Doubling Down

The Classical Hollywood Cinema Twenty-Five Years Along

Nordisk and the Tableau Aesthetic

William Cameron Menzies: One Forceful, Impressive Idea

Another Shaw Production: Anamorphic Adventures in Hong Kong

Paolo Gioli’s Vertical Cinema

(Re)Discovering Charles Dekeukeleire

Doing Film History

The Hook: Scene Transitions in Classical Cinema

Anatomy of the Action Picture

Hearing Voices

Preface, Croatian edition, On the History of Film Style

Slavoj Žižek: Say Anything

Film and the Historical Return

Studying Cinema

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Archive for the 'Film technique' Category

What does a Water Horse sound like?

waterhorseposter2.jpg

Kristin here—

Sentimental Journey

Regular readers of this blog will recall that David and I spent this past May in New Zealand, as Hood Fellows at the University of Auckland.

I did not have much of an excuse to go back to Wellington during our sojourn, but I decided to go for a few days anyway. It’s my favorite city in New Zealand, partly because I have so many memories of exciting events there and partly because it’s an attractive place in itself. Once my lecturing duties in Auckland were done, I took a train, the Overlander, that runs much of the length of the North Island. It’s a 12-hour ride through some very spectacular scenery (including Mount Doom, aka Mount Ngaurhoe; check it out on Google Earth at 39˚ 9’ 25.58” S 175˚ 37’ 57.89” E) and dizzying viaducts over deep gorges.

I was in Wellington for three days, staying where I had stayed on my previous three visits—the Victoria Court Motor Lodge. I originally chose it on the recommendation of Melissa Booth, a publicist on The Lord of the Rings, who had kindly acted as my point person for the first trip. During this year’s stay I had meals with a couple of people I had interviewed who also became friends. Judy Alley was the merchandising coordinator for Rings and King Kong and now works in publicity at Weta Digital. Given my interest in the franchise aspects of Rings, interviews with Judy had explained a lot about the nuts and bolts of coordinating with licensees. Erica Challis, co-founder of TheOneRing.net, had moved to Wellington since I interviewed her in Auckland. We snatched a quick dinner before she went to play French horn in a rehearsal for Swan Lake.

I also finally got to visit Te Papa, the national museum. It’s one of the main destinations for visitors, yet I had never gone through it. I felt it was rude to do that with my cell phone turned on. Sort of like keeping it on in a movie theater. But when I was trying to juggle appointments to interview people, I didn’t dare turn it off. It was worth missing some tourist opportunities, though, since every now and then that phone did ring, sometimes with good news.

For instance, on my first visit in 2003, a week after I had requested permission to watch Peter Jackson supervising the sound mixing on The Return of the King, I got a call at 7:45 pm on a Friday night telling me I could do so the next day. (If you hope to be a director’s or producer’s assistant, be prepared for long hours.) When I showed up, it turned out he and the sound editors were working on the Shelob sequence. Sometimes it pays to sit by the phone.

Park Road Post

During my Wellington visit, I learned from Barrie Osborne that coincidentally a film he is producing was in the sound-mixing phase, and I was invited to come and sit in for a day. Barrie is an American, but he produced The Matrix in Sydney and spent a long time in New Zealand producing all three parts of Rings. Like so many people who came from abroad to work on the trilogy, Barrie fell in love with the place. Now he lives there part-time and works on a range of Australasian projects, including executive producing The World’s Fastest Indian, a Kiwi film, and Little Fish, an Australian drama. (I saw these back-to-back at the American Film Market in 2005, going from the upbeat crowd-pleaser Indian to Fish, a drama about heroin addicts with great performances from Cate Blanchett and Hugo Weaving—both worth a look if you missed them on their brief American releases.) He also championed The Frodo Franchise from the start, and the book probably wouldn’t exist now without his help.

The film he was finishing up was The Water Horse: Legend of the Deep, an adaptation of a popular children’s fantasy novel by Dick King-Smith. It will be released on Christmas Day and has a PG rating.

The mixing was taking place in Studio 2 of Park Road Post, the same place where I had watched Peter supervising the Shelob scene.

Park Road Post (formerly The Film Unit) is a state-of-the-art post-production facility that started moving into its new building gradually, starting in the summer of 2003. At that point only the sound studios and the offices along the corridor outside them were finished. A segment about 19 minutes into the “Soundscapes of Middle-earth” supplement on the extended-version DVD of Return shows the facility as it was then.

My first interview with Barrie was in one of those offices, with considerable construction noise right outside the window. Fortunately my microphone was directional enough that it didn’t overwhelm our conversation. (That office is seen in the “End of All Things” supplement on the same disk.)

By my third visit to Park Road Post, in late 2004, the editing rooms and the huge, beautiful front lobby had been finished, the garden in the center courtyard was being installed, and the processing laboratories were being built. Now the whole thing is finished, with a strange juxtaposition of beautiful modern design in the front and big windowless concrete buildings at the rear.

Park Road itself is a street in the Wellington suburb of Miramar, lined in one section by small houses and then by rows of undistinguished warehouses and small industrial buildings. Next door is the large California Garden Centre, a round, orange building. Gazebos and garden swings are displayed right up against the walls of the sound studios.

Walking from this mundane environment into Park Road Post is a disorienting experience. Suddenly one is in a modern building with a design heavily influenced by Frank Lloyd Wright. Natural wood, fireplaces, stained glass windows, cushy leather sofas. It’s a building that one doesn’t want to leave. It has almost an other-worldly quality, which is perhaps not surprising given that it was designed by Dan Hennah, the art director of Rings and Kong.

Making the place as attractive as possible was part of the brief that Peter and partner Fran Walsh handed Dan. As he told me, “It was partly about getting it technically correct and partly about creating an environment that, while being technically correct, was still human and homely and all those things—the comfort zone. So that you actually felt like getting up and going in there in the morning—rather than thinking, ‘Oh, God, I’ve got to go into that bloody hole again!’”

By now the ironic story has become famous. A 17-year-old Peter Jackson, aspiring to be a filmmaker, left school and applied for a job at the Film Unit back in the late 1980s. He was turned down, so he worked as a photo-engraver at a newspaper instead. Eventually he got enough backing to quit and finish Bad Taste (1987), his long-gestating first feature. A little over ten years later he bought the Film Unit, then housed in what he described to me as “a sort of ‘Soviet bloc’ feeling place.” During my first visit in 2003, the editing and lab facilities were still there, in a dreary-looking industrial complex out in the distant suburb of Lower Hutt.

Tracking The Water Horse

At the Water Horse sound mixing director Jay Russell was present, though he slipped out at intervals for meetings. As I was about to leave, he remarked that watching sound mixing is like watching paint dry. That’s what everyone says about mixing, but I find it fascinating.

Back in the late 1970s when David and I had the opportunity to spend about half an hour watching the great Walter Murch working on a scene for Apocalypse Now, it was a slow process. Mixing was done on film, so every repetition involved a pause for rewinding, threading the projector, and so on. Now, with high quality digital images being projected on the studio screen, mixers can almost instantly go back to the beginning of a segment by sliding a control handle or move to a different scene by typing in a file number. As a result, there may be many repetitions of the same series of shots, but there’s not that much down time.

The repetition isn’t boring, either, since you can listen for the tiny changes that the mixers make between projections of the scene. (See David’s account of his experiences watching James Mangold’s team mixing sound for 3:10 to Yuma.) There may also be pauses, but usually they’re for discussions among the sound team members. Some of this was just too technical for me to grasp, but what I could follow was fascinating.

That particular day came fairly late in the overall process. Jay was there because the work on the sound was close to finished. The team was concentrating on the final mix of reel 1. It was quite a contrast to the footage I had seen being mixed for Return. In that case a lot of unrendered effects shots were still in the edit, and many scenes hadn’t been locked down yet. Shots of Gollum often just showed him as a figure made up of silvery bands against a black background, and in some cases there was only a title describing the nature of the scene—a close-up of Treebeard looking left, for example. (Again, the DVD bonus chapter “The Soundscapes of Middle-earth” shows some vivid examples of the process.) In the case of The Water Horse, all the footage was finished, and the editing had been completed.

A lot of what goes on at this late stage is tweaking individual tracks. Even though there’s a full mix by this point, the team frequently take out all the tracks except one, so that a bustling city street scene may have densely layered traffic sounds and a musical track during one run-through and only a couple of characters’ footsteps in the next.

As with many films, some musical instruments were on separate tracks. Jay could ask for a drum beat to be turned up to provide a more distinct rhythm to a scene or for certain instruments to be favored so as to enhance the atmosphere of the Scottish setting.

Some of the people present had worked on Rings as well, so I knew a few of them already. It was great to see Rose Dority, post-production supervisor, again. Since my book isn’t really a making-of study, I hadn’t interviewed her, but she had been very hospitable. I also recognized Dave Whitehead, the supervising sound editor, who seems to have worked on half the films made in New Zealand over the past 13 years.

At lunch I got talking with Dave, and he told an anecdote about how some of the war chants of the Easterling attackers during the Battle of the Pelennor in The Return of the King were done. The sound department couldn’t use English, of course, and no texts had been provided. One tactic the recorders and mixers resorted to was spelling the names of their children, friends, and colleagues backwards. In fact I had been present the day those chants were being synchronized and remembered vividly how at the time Dave had explained that “Revilo!”—which sounded very aggressive when shouted in unison by male voices—was based on his son’s name, Oliver. Rose got into the mix as well, as “Ésor!” In the final mix, those chants are not really distinguishable as individual words, being parts of a dense mix of battlefield noises. Still, it was fun knowing that they were there.

The Water Horse mixing went on until mid-afternoon, when a group of people came into the studio for a run-through of the first reel. By that point I was pretty familiar with all the footage and could concentrate on the soundtrack rather than figuring out the plot from the scenes shown out of order up to that point.

Once the screening ended, Barrie asked various people if they had noticed anything that might need changing. Rather to my surprise he included me. Fortunately, rather than sitting there saying, “Ummmm … no,” I did have a suggestion about one sound that was slightly too loud and distracting during a suspenseful moment. That got duly noted down with the other comments and fixed during the final changes. That was an unexpected treat!

The Water Horse is a story of a Scottish boy who finds a strange egg that hatches into a little creature that will grow into the Loch Ness Monster. In the reel I saw, the landscapes were beautiful, a smooth mixture of footage shot in Scotland and in New Zealand. With both Weta Workshop and Weta Digital providing special effects, it naturally has high production values–including a carefully mixed soundtrack. It’s a children’s film, but from what I saw of it, parents will enjoy it as well. (The favorable Variety review is here.)

It’s a production by Walden, which specializes in family-friendly projects. The company seems to like New Zealand, given that much of the first Chronicles of Narnia film and part of the second were shot there.

Godard comes in many shapes and sizes

detective-500.jpg

DB here:

James Quandt started it.

The indefatigable Senior Programmer of the Cinémathèque Ontario emailed me in early 2004 to ask if I had any thoughts on the aspect ratios of Godard films. He attached an essay which eventually appeared in the gorgeous anthology, For Ever Godard. Reading a Quandt essay is like eating a ripe nectarine, tangy and nourishing. So you should find the original and indulge yourself. (1)

You might be asking what the term aspect ratio means. It refers to the ratio of the width to the height of the film image. The image was fairly square in the early silent era, then became roughly standardized at 4 x 3, or as the pros say, 1.33:1. Sound filming made the format a tad more horizontal, at 1.37. Anamorphic widescreen (CinemaScope and its brethren) was more or less standardized at 2.35 (more recently 2.40). Various non-anamorphic, or “flat” aspect ratios have appeared since the early 1950s. The US has favored 1.85, Europe has been known to use the squarer 1.66, and some films, like E. T., are designed for 1.75. Widescreen TVs are set at 16:9, or about 1.78:1, so that’s likely to be a common proportion in the future. We discuss aspect ratios at more length in Film Art: An Introduction (pp. 183-185 in the newest edition).

Filmies care about aspect ratios because shot composition matters. Sometimes the print is “hard-matted,” with the correct proportions given as black bars at the top and bottom of the frame, like video letterboxing. Here’s an example, from a 16mm print of Godard’s 1972 Tout va bien. It is hard-matted to 1.66. (The original film is in color.)

tout-va-bien-300.jpg

If the image isn’t hard-matted, the projectionist must insert an aperture plate that will mask the image properly. But what plate? Should she set it for 1.37? That’s a very rare option nowadays, and many theatres aren’t really designed to show it. Typically, if the print doesn’t indicate, the US projectionist will fall back on 1.85. Nowadays, if a Hollywood film isn’t in Scope, the projectionist is expected to use that ratio. Some shots will be problematic if the projectionist includes more than the 1.85 format allows. Here’s a full-frame film strip from The Hudsucker Proxy, where you can see that a chunk of the set is blocked or missing in the bottom area, and a microphone peeks into the frame from the top. (2)

hudsucker003-300.jpg
Like many other movies, the films made by Godard since the mid-1970s show up at the projection booth without hard matteing. So at what ratio do we show them?

A great many careful viewers have voiced their views on the Internets, and I’ve learned a lot from the discussions here and here. In part this blog entry is an effort to introduce readers to this debate.

Moreover, this apparently film-wonkish question has wider implications. It can teach us a fair amount about how film images work, and the implications of any masking, matteing, or cropping of an image—especially on DVD. So if you’re interested in Godard, keep reading. If not, skip to the final section, “Relationships: The fundamental question,” where I talk about some artistic effects of cropping any film image.

It’s a just image, not just an image

James Q was mounting one of his typically ambitious retrospectives, this time on JLG, and so his essay posed a question that had long been ignored.

A disturbing discovery of the retrospective was how frequently the full-frame compositions of Godard’s late films have been ignored and overruled. Many of the prints are clearly marked by the lab with the widescreen ratios of 1.66 or (the almost standard) 1.85, and their subtitles are printed in the frame at the height indicated by those standards. Our meticulous projectionist Kate Mackay experimented with whole reels of films, showing them first in 1.33 and then in the prescribed wider screen ratio, revealing the violence done to the compositions when shown the latter way.

James found that several films, including Passion, Je vous salue Marie (Hail Mary), Nouvelle Vague, Hélas pour moi, and For Ever Mozart, looked “abjectly constricted” in 1.85. So James wrote the man himself.

Disturbed by some oddly cropped compositions in Éloge de l’amour, which result in seemingly unintentional beheadings and concretions, I consulted Godard by fax about the aspect ratio and he confirmed that it was indeed, as stated, 1.66 (rather old-fashioned in its own way). That he occasionally still seems to be jamming a 1.33 composition into a frame that cannot accommodate it suggests his instinctual preference for the open image.

I couldn’t help James much at the time, but I did send him a couple of frames that favored squareish compositions and that came from 35mm prints. Other frames we reproduced, at 1.37, in both editions of Film History: An Introduction. The still that pretty much settles the matter for me is the gorgeous shot of Nathalie Baye and Johnny Hallyday at the top of this entry. Here’s the image as it is on a 35mm print.

detective-3-400.jpg

Downsize that to 1.66 without losing those eyes!

Later I sent James another killer example, drawn also from a 35mm print of Detective. (It’s in the new Film Art, p. 46.)

detective-2-400.jpg

Here’s what it would look like in one try at 1.66 matteing.

detective-2-400-167.jpg

I say “one try” at a matted version because I didn’t take as much off the top as a normal aperture plate would; I didn’t want to slice into the hands and the gun. Not only is the 1.37 image preferable (we get to see Claude Brasseur’s slumping posture) but 1.66 looks, as James says, jammed. The 1.37 ratio lets Godard load information in the very top of the shot, as we’ll see often in the examples to come. And, needless to say, at 1.85 the shot would make no sense.

Soon after James and I had our exchange, Godard—perhaps prodded by James’ query—sent a diagram to Cahiers du cinéma. (3) (Thank you, Craig Keller, aka evillights, who called attention to it on this thread.) The Cahiers editors report that Godard has asked that Notre musique be shown in 1.37. His photomontage lines up two shots from the film and arranges them according to the three major “flat” ratios, and for each one he supplies a tart annotation.

godard-article-a-225.jpg godard-article-b-225-cropped.jpg

For the close-up of the woman, the captions translate as: 1.37 person. 1.66 character. 1.85 satellite slave. For the long shot of the street, we get: 1.37 Proof of Serbian bombing. 1.66 Proof diminished by Europe/ USA. 1.85 Extermination of proof (Milosovec acquitted).

Pretty strong evidence that JLG doesn’t like cropping the classic format. But these remarks are about Notre musique. What about the other films? Apart from the evidence onscreen and on the film strip, we can add one thing. Evidently he shoots at 1.37, but there’s also evidence that in the late stages of postproduction he seems to preserve that ratio. Here, for example, is a sheet of color timing instructions for Nouvelle Vague. (4) Godard has pasted in a frame for each shot in the sequence, and alongside he notes how much red, green, and blue he wants. The frames he mounted are 1.37.

nouvelle-vague-color-timing-notes225.jpg

Recently our Cinematheque has been holding a Godard retrospective, and I’ve taken the opportunity to revisit the aspect ratio issue. As an archival venue, we can screen at any ratio, even the squarish silent and early-sound ones. Our projectionist Jared Lewis has run the Godards at 1.37. They look fine.

Jared pointed out to me that one other factor leans toward screening them in the 1.37 format: the thickness of the spaces between frames. In a modern “full-frame” film like Hudsucker Proxy, there is very little space between the frames. The line separating one from another is quite thin. That tends to make the frames squarer, closer to 1: 1.2, as I mention in endnote 2.

hudsucker007-225.jpg

In a classic sound film, there is often more space between the frames. Usually that space is black, but I can’t resist showing what it looked like in Technicolor.

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This frame, from Renoir’s Golden Coach, shows the characteristic silver frame surround (and silver soundtrack) of a true Tech print. Nifty, huh?

Anyhow, the sort of thick spacing between frames that we get usually find in Godard prints, and that’s visible in the Baye/Hallyday frame above, favors the classic ratio. The thickness of these spacers is similar to what we find in a modern film that was explicitly designed for 1.37 screening, Hans-Jürgen Syberberg’s Parsifal (1982).

parsifal-225.jpg

This array, Jared points out, gives different frame proportions than one would find in a print hard-matted to 1.66 or 1.85.

One more wrinkle. On the film strip, Godard’s frames aren’t all the same dimensions. Here are two from Je vous salue Marie; note that the first is taller, with narrower spacers, than the second.

je-vous-salue-1-300.jpg marie-2-300.jpg

Both, however, would be appropriately shown at 1.37.

How then are we to explain Godard’s saying the films should run at 1.66? Perhaps, as one of the online commentators has suggested, Godard assumed that 1.66 is the closest that most commercial venues can come to 1.37. Perhaps too he was just being contrary–that is, just being Godard.

Fortunately, some DVD producers seem to recognize his full-frame aesthetic. The UK version of Detective is full-frame and preserves my nifty shots. Also, the Cahiers du cinéma discs for Prénom Carmen, Hélas, and so on are at 1.37. Bowing to Godard’s wishes, Wellspring’s version of Notre Musique announces that it is presented “in its original theatrical aspect ratio of 1.33.” Although purists may say that virtually no theatres showed it that way, we should appreciate the gesture.

Relationships: The fundamental question

Even if you’re not that interested in Godard, everybody should be aware of what video cropping can do to the film image. I’m not talking about panning and scanning, that process which begins with a widescreen film, typically one of an aspect ratio 1:2.40, and extracts a 1.37 frame out of it for video purposes. This is deplorable, but most of us are alert to it. What’s more interesting is the sort of thing that happened when a film is cropped inaccurately, either in projection or for DVD.

My example will be from the first reel of Godard’s Éloge de l’amour/ In Praise of Love, which is available on DVD in a full frame version from Optimum in the UK and in a cropped version from New Yorker in the US. I won’t be focusing on the quality of each transfer, though the Optimum one looks superior to me.

Nor will I do a detailed narrative account, because I find the characters and their interactions still fairly baffling. I’m always amazed that critics can praise a Godard film without ever getting down to explicating what’s literally happening in a scene. They write as if these films were telling their stories straightforwardly. Without help from the presskits, could journalists discern even the sketchy plots they refer to? A great deal of the fascination of Godard’s late works comes from his refusal of the most elementary forms of exposition–picking out characters, explaining their relations, and the like. There is always a story, but it’s about three-quarters hidden, and this seems to me to require a lot more analysis than people tend to give it.

Anyhow, in studying Éloge de l’amour‘s video versions, I learned that there can be a big difference between tiny numbers. For instance, the Optimum version is prepared at 1.35:1. No big deal between this and 1.37:1, surely? Except that the New Yorker version seems to have started from a 1.37 frame. Even though it’s cropped on the top and bottom, it consistently supplies a tad more information on the right and left edges, and these extra bits are visible in side-by-side comparison. First, a 35mm frame.

eloge-silhouette-325.jpg

Needless to say, the projector’s aperture plate won’t preserve everything in the physical frame; at a minimum it masks off the curved corners. But if we look at the two video versions, there are some surprises.

eloge-silhouette-uk-225.jpg eloge-silhouette-us-300.jpg

The 1.37 version of this shot is of course much closer to the overall composition of the original. But more areas of the window frame (on the left) and the painting (on the right) are visible in the widescreen version than in the full-frame one. Did going for 1.35 shave off those areas? Moreover, New Yorker’s cropping is at 1.77, for all intents and purposes the same as 1.75. But to achieve this wide frame, the transfer of some shots seems to have been optically stretched a little. In some upcoming examples the faces are a bit plumper and the surroundings a bit more horizontally spacious.

Okay, maybe I’m splitting hairs. So let me assume that the UK DVD preserves a reasonable amount of the 35mm original. I want to consider some effects of the cropping we get in the US DVD. Some are obvious, some more subtle, and all go beyond this individual case to suggest the results of overcropping any movie.

(1) Of course we lose the top and bottom. In the full-frame shots from Hudsucker Proxy, no problem; the filmmakers are counting on the projectionist to mask the frame. But in Godard the cropping makes us lose stuff. Godard likes to frame heads pretty high in the shot, and this means that we often lose part of them.

eloge-hanger-uk-225.jpg eloge-hanger-us-300.jpg

Heads are trimmed in movies all the time, and it doesn’t much matter in close views. But in Éloge, Godard is composing long shots with heads quite high up. He will even daringly chop off heads himself. This is partly a strategy to conceal who is present, to block our recognizing characters by their faces. It also has the effect of activating areas of the frame that aren’t usually so important. We have to strain to see partially visible things, tucked away in bits of the shot.

In the example below, I submit, the original composition creates a tension among three centers of interest: the two very visible paintings and the almost indiscernible face of the art dealer standing by the rear window. That tension is lost when the 1.77 cropping lops off the head in the background. Significantly, the man offscreen left is talking about how classic painting displayed “relationships” (rapports)–presumably both personal and pictorial. “That’s the fundamental question.”

eloge-picshower-uk-225.jpg eloge-picshower-us-300.jpg

The framing of the assistant in the foreground, incidentally, shows that spotting a decapitation in a video version doesn’t necessarily mean that Godard wanted every head to be seen.

In a later scene, we strain to see the older man’s face as he bends over Bruno. As he speaks Picasso’s immortal line, his profile scrapes the very top of the shot, but not in the cropped version.

eloge-bruno-chair-uk-225.jpg eloge-bruno-chair-us-300.jpg

In most film shots, the upper half of the frame harbors what we look at first, so we’re probably most likely to notice when something goes missing there. But actually, the area at the bottom of the frame is important too, especially as part of Godard’s all-over approach to composition.

Throughout early scenes of the film, Godard’s compositions favor the art works and minimize the humans trafficking in them. So the picture (by Delacroix? Matisse?) on the coffee table is foregrounded when the art collector signs the papers proffered by a mostly unseen woman, but it vanishes in the cropped version.

eloge-collector-uk-225.jpg eloge-collector-us-300.jpg

Likewise, the old man on the bed can rub his glasses fretfully at the very bottom of the 1.37 format, but that performance detail goes for naught in the 1.77 format.

eloge-hands-uk-225.jpg eloge-hands-us-300.jpg

More generally, even when we scan the top half of the frame for major information, we tend to take for granted that people are anchored to a ground plane, the earth or the floor or whatever. Often, of course, film shots don’t show us this ground. But the material at the bottom of a distant view can weight the shot, providing a sense of gravity. Here, the dealer peering over his balcony is minimally tied to the patio ground (as minimally as he was visible in the earlier shots when his head grazed the upper edge, I suppose). But in the 1.77 version he floats free.

eloge-patio-uk-225.jpg eloge-patio-us-300.jpg

(2) The top and bottom zones include the corners of the frame as well, but I single them out for special mention because I like them so much. Again, we don’t expect key information to be tucked there, but it can happen—in Godard, in Tati (a big influence on the late Godard), and even in one remarkable shot in Lumet’s recent Before the Devil Knows You’re Dead. In the first reel of Éloge de l’amour, the best example I can find comes with the long-shot of the woman, turned from us, standing at the window. In the lower right corner of the shot sits a woman’s photograph on a table. The 1.77 frameline chops it off and makes it less segregated for our notice: we lose the spacing that separates it from the other objects on the table. Since the voice-over is meditating on memory, the photo adds an overtone to the shot, but less clearly in the cropped version.

eloge-window-uk-225.jpg eloge-window-us-300.jpg

Maybe it matters, maybe not; but it’s a lot harder to see in 1.77 than in the 1.37 transfer. Something similar happens with the businessman’s hand in the lower left of this shot.

eloge-hand-uk-225.jpg eloge-hand-us-300.jpg

(3) Cutting off top and bottom alters the shot scale. All other things being equal, cropping not only eliminates; it enlarges. Figures come closer to us. A medium shot becomes a medium close-up. All of the examples so far indicate this to some degree, but it comes across clearly in these variants.

eloge-girl-2-uk-225.jpg eloge-girl-2-us-300.jpg

Again, note the stretching. It seems that someone decided that the image had to be 1.75 and instead of cropping it, stretched the 1.66 one. Yikes!

(4) Overambitious cropping changes the compositional dynamics. In reducing information, it reorganizes the composition. Rudolf Arnheim (I blogged about his achievements here) suggested that we consider a picture as a field of vectors and forces, pushes and pulls, balance and imbalance, rival centers of attention. By changing the framing we change the relation of the figures to the edges, and this can alter the composition.

The clearest examples come from the sort of reframings we find when a Super-35mm film is rendered in home video versions in both 2.40 and 1.37.

8mm-1-395.jpg 8mm-2-225.jpg

In this shot from 8mm (the movie, not the gauge), the cashier questioned by Cage looks more isolated in the Scope framing, while in the full frame they seem closer together and he seems to press in on her. Cropping can change a lot.
Now consider this comparison.

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Godard’s original shot (here from 35mm) keeps the painting’s upper horizon, the darker, frothy waterline as a kind of backboard, halting the water’s recession into the distance. Graphically, the water on the right center becomes a negative space for the two figures, with the boy counterbalanced by the tip of the skiff.

But the cropped version loses the distant waterline, creating an infinite stretch of space top to bottom, and the boy’s head seems to float more freely. Most starkly, the skiff, by losing its shadow, seems to have swung more toward us.

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It’s worth noting that Godard himself is a mean hand at radical cropping. I’ll forebear from rambling on about what his original framing above does to the original, Manet’s Seine at Argenteuil (1874), but it could constitute a lesson in how framing changes effect and meaning.

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Several factors come into play when we look at this shot from the two DVD versions.

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The woman’s face is off-center in both images, but it looks more off-center in the 1.77 transfer. In fact, despite the extra bits on left and right, it is measurably more off-center, because of this transfer’s optical stretching. Yet I’d argue in addition that the cropping of the frame has squeezed the pictorial elements into a stronger horizontal to-and-fro, giving a sense that she has been pushed more out of the middle. You can see it more markedly if we crop it more drastically, and it may help to hide the others when you look at this.

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This effect is akin to what happens in the cropping of the 8mm example: the spatial relations have reorganized in relation to the frame edges. Rapports again.

(5) Overcropping can affect the way we experience the time of the shot. Before you call the men in the white coats, I hasten to say that cropping is purely a spatial effect, but in cinema space is bound up with time.

We’ve seen that Godard manipulates the vertical dimension of the frame to an unusual degree, and the effect on time becomes apparent in one scene of Éloge in which Bruno talks with an older man, in a sort of casting session for his project. First we see Bruno alone, and as he walks to the window the old man comes in, his back to us. We presume it’s a man by the bulk, the gait, and the fedora, making its appearance in the upper right corner.

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Or does a man come in? In the 1.77 version, at the corresponding point in the shot, we can’t tell it’s a man until the figure comes further into the room.

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Godard’s reliance on the upper part of the frame allows us to discern the caller sooner in the 1.35 version. Seconds, even split-seconds, matter in cinema. Insofar as cropping affects the timing of a shot’s unfolding, it affects our experience.

( 6) Cropping affects perspective, the perceived distances and volumes of objects in the visual array. Blowing up the center of an image creates a flatter, more friezelike space than we discern in the original. This becomes evident in a later phase of the scene I just mentioned. After Bruno leaves the shot, the old man is left standing in the office.

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The 1.77 image looks more like it was shot with a long lens than does the full-frame version. The result recalls the sort of perpendicular telephoto framings so common in the 1970s, in films like The Parallax View and The Conversation (below).

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Godard has said that he preferred 30-40mm lenses for much of Sauve qui peut (la vie) because a focal length of 50mm (and presumably one longer than that) will “destroy perspective.” (5)

Many of these differences wouldn’t matter in most films, which aren’t composed as meticulously or as daringly. Hollywood images aren’t typically as dense as those in late Godard. (I must do a blog some day on fussbudget filmmakers like him.) But even if these niceties seem negligible, I think you’ll grant that the film would be much more compromised by being shown in a 1.85 ratio, the squarest option available in most commercial theatres today.

Critical discussions of Godard’s late films have treated them as poetic meditations, and that seems partly right to me. Yet few critics ask how they manage to create their lyrical, associative quality. I think, as I hope to show in a future blog, this has to do with his treatment of narrative (naturally) and his layout of scenes. But even before we get there, I think that we find in the very texture of his images (let alone his sounds) a daring decentering of faces and bodies—the usual nodes of our attention. If he often blocks the flow of our glance, it’s in order to rechannel it to unexpected areas and textures, crannies and gaps, within the image. And so we want all those areas and textures, along with the crannies and gaps, available to our eyes and minds.

(1) James Quandt, “Here and Elsewhere: Projecting Godard,” in For Ever Godard, ed. Michael Temple, James S. Williams, and Michael Witt (London: Black Dog, 2004), 126-139.

(2) Geek note: You may notice that this “full-frame” image isn’t itself in the 1.37 ratio. It’s very square. The reason is that many 1.85 frames will be exposed in the camera at a ratio of 1: 1.2! I believe this was standardized for the Panavision cameras of the 1970s and afterward, though I’d appreciate more information about this. See the entry on Panavision cameras in American Cinematographer Manual, fifth ed., ed. Charles G. Clarke (Hollywood: American Society of Cinematographers, 1980), 104. See also Rob Hummel, “Comparison of 1.85, Anamorphic and Super 35 Film Formats,” American Cinematographer Manual, eighth ed., ed. Rob Hummel (Hollywood: ASC Press, 2001), 24-29.

(3) Jean-Luc Godard, “Formats,” Cahiers du cinéma no. 591 (May 2004), 78.

(4) This image is taken from Jean-Luc Godard par Jean-Luc Godard, vol. 2: 1984-1998, ed. Alain Bergala (Paris: Cahiers du cinéma, 1998), 199.

(5) Jean-Luc Godard, “Propos rompus,” in Godard par Godard vol. 2, 466.

Thanks to Suzy Buenger and Nancy Marshall for identifying the Manet painting for me.

PS 15 Dec: And thanks to James Quandt, Michael Kerpan, and Yogesh Raut for a name correction I’m too embarrassed to specify further.

PS 7 April 2008: The issue is raised anew with Gus van Sant’s Paranoid Park. It’s designed to be shown at 1.37, with more than a few shots reminiscent of Godard. Joe Beres explains here.

PPS 25 January 2009: Ranjit Sandhu provides a lively and detailed discussion of aspect ratios and matteing strategies, along with remarks on Godard’s frames.

PPPS 21 Sept 2009: Thanks to editor John Olivio for a correction on the 1.78 aspect ratio.

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JLG par JLG (1995).

Bwana Beowulf

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KT: I do not understand Beowulf. I don’t understand why the director who made one of the great modern Hollywood films, Back to the Future, and several very good ones, including Who Framed Roger Rabbit? and Cast Away, now has this fixation with creating nearly photo-realistic 3D digital images.

DB: I think that on the whole Zemeckis’ films have become weaker since Bob Gale stopped working with him. I like the sentiment of I Wanna Hold Your Hand and the crass misanthropy of Used Cars, and I think the Back to the Future trilogy mixes both in clever ways. But now almost every Zemeckis film seems to be less about telling a story than solving a technical problem. How to best merge cartoons and humans (Roger Rabbit)? How to push the edge of spfx (Death Becomes Her, Forrest Gump, Contact)? How to make half a movie showing only one character (Cast Away)? There’s a stunting aspect to this line of work, though I grant that it can lead to technical breakthroughs, as in Gump.

KT: I also don’t understand why most of the supposedly state-of-the-art effects technology looks distinctly cruder than the CGI in The Lord of the Rings, the first part of which came out six years ago. I don’t understand why studios that are trying to push 3D to a broad audience make a film with silly action aimed at teenage boys. That’s an OK strategy when you’ve got a $30 million horror film, but a budget of $150 million demands a lot broader appeal.

DB: And the evidence so far indicates Beowulf doesn’t have that appeal. The obvious comparison is 300, from earlier this year. According to Box Office Mojo it cost about $65 million to make, but it reaped $70 million domestically in its first weekend and wound up with $450 million theatrically worldwide. Beowulf grossed $27.5 million in its first US weekend and currently sits at about $146 million worldwide. I’d think that this has to be a disappointment. Recall too that the Imax screenings have higher ticket prices, so there are fewer eyeballs taking in Angelina Jolie’s pumps, braid, and upper respiratory area.

In addition, sources suggest that a 3-D version of Beowulf will not be available on DVD, so the sell-through takings—the real source of studio profit—may be significantly smaller than average.

KT: It seems to me that the people who are pushing 3-D so hard and hoping for it to become standard in filmmaking are forcing it on the public too soon. It’s still fiendishly difficult and expensive to shoot live action material in digital 3-D, so most projects are animated. One approach, taken in Beowulf, is to motion-capture real people and animate the characters to make them appear as much like the real people as possible. The problem is that they still have a weird look about them, like moving dolls. People have complained about the dead-eyed gaze of the characters in The Polar Express, and though there’s apparently been an improvement between the two films, the eyes don’t always look as though they’re focusing on anything. It can be done, though; the extended-edition Lord of the Rings DVD supplements about Gollum show how much effort went into making his eyes have a realistic sheen and flicker.

I was also struck by how clunky some of the animation looked. Beowulf is supposedly state of the art, and it certainly had the budget of a major CGI film. Yet some of the rendering and motion-capture was distractingly crude. I noticed that particularly on the horses. Their coats looked pre-Monsters, Inc., and their movements at times reminded me of kids rocking plastic toys back and forth. I suspect this effect had something to do with a lack of believable musculature. If you look at the way the cave troll was done in The Lord of the Rings: The Fellowship of the Ring (again, demonstrated in the DVD supplements), there was a specific program to simulate the way muscles move on skeletons, even the skeletons of imaginary creatures. Now, six years later, we see these things that look like hobby-horses—and that all run alike.

The backgrounds were often strange as well, simple and flat-looking, like painted backdrops. There were some exceptions, with the seascapes and rocky crags pretty realistically done. But just plain hillsides and groups of tents and so on looked almost sketchy in comparison with the moving figures, and I noticed that at times some fog would be put in, presumably to cover that problem up. There certainly was some very good animation as well, most notably the dragon, but there was no consistency of visual style.

DB: I’d go farther and say that 3-D hasn’t improved significantly since the 1950s. It ought to work: just replicate the eyes’ binocular disparity by setting two cameras at the proper interval or, now, by manipulating perspective with software. Yet in films 3-D has always looked weirdly wrong. It creates a cardboardy effect, capturing surfaces but not volumes. Real objects in depth have bulk, but in these movies, objects are just thin planes, slices of space set at different distances from us. If our ancestors had seen the world the way it looks in these movies, they probably wouldn’t have left many descendants.

It would take a perceptual psychologist to explain why 3-D looks fake. Whatever the cause, I’d speculate that good old 2-D cinema is better at suggesting volumes exactly because the cues to depth are less specific and so we can fill in the somewhat ambiguous array.

By the way, in watching a 3-D movie I seem to go through stages. First, there’s some adjustment to this very weird stimulus: I can’t easily focus on the whole image and movement seems excessively fuzzy. Then adaptation settles in and I can see the 2 ¼-D image pretty well. But adaptation carries me further and by the end of the movie I seem to see the image as less dimensional and more simply 2-D; the effects aren’t as striking. But maybe this is just me.

Back to the Future, or at least 1954

DB: I’d like to think about it from a historical perspective for a while. The industry seems to be repeating a cycle of efforts that took place in 1952-1954. The American box office plunged after 1947 as people strayed to other entertainments, including TV, and so the industry tried to woo them back with some new technology. Today, as viewers migrate to videogames, the Internet, and movies on portable devices, how can theatres woo their customers? Answer: Offer spectacle they can’t get at home.

Beowulf brings together at least three factors that eerily remind me of the early 1950s.

(1) Obviously, 3-D. The first successful 3-D feature era was Bwana Devil, released in November of 1952. It was an uninspired B movie, but it launched the brief 3-D craze. Columbia, Warners, and other studios made major pictures in the format, most notably House of Wax (1953). But costs of shooting and screening 3-D were high, with many technical glitches, and apart from novelty value, the process didn’t guarantee a big audience. The fad ended in spring of 1954, when all studios stopped making films in the format.

The process has been sporadically revived, notably in the 1980s (Comin’ at Ya, Jaws 3-D) and once more it fizzled. So, ignoring the lessons of history and chanting the mantra that Digital Changes Everything, we try it again.

(2) Big, big screens. In September of 1952, Cinerama burst on the scene with its huge tripartite screen and multitrack sound. It attracted plenty of viewers, but it could be used only in purpose-built venues. Like 3-D, its technology could never replace ordinary 35mm as the industry standard. The contemporary parallel is Imax, which though very impressive will not replace orthodox multiplex screens—too expensive to install and maintain, pricy tickets. Like 3-D, it’s a novelty. (1)

(3) The sword-and-sandal costume epic. It’s a long-running genre, but it got significantly revived in the late 1940s. It was a logical input for the new technologies of widescreen—not Cinerama but more practical offshoots that gained more general usage.

From the standard-format Samson and Delilah (1949), David and Bathsheba (1951), and Quo Vadis (1951) it was a short step to The Robe (1953) and The Egyptian (1954) in CinemaScope, The Ten Commandments (1956) in VistaVision, The Vikings (1958) in Technirama, Hercules (1959) in Dyaliscope, Solomon and Sheba (1959) and Spartacus (1960) in Super Technirama 70, and Ben-Hur (1959) in anamorphic 70mm Panavision. It is, incidentally, a pretty dire genre; the peplum might be the only genre that has given us no great films since Cabiria (1914) and Intolerance (1916).

In parallel fashion, the revival of the beefcake warrior film with Gladiator (2000) coincided with innovations in CGI and thus furnished new forms of spectacle for Troy (2004), Kingdom of Heaven (2005), and 300 (2007). This trend paved the way for Beowulf. When screens get bigger, Hollywood hankers for crowds, oiled biceps, big swords, and nubile ladies in filmy clothes. Not to mention soundtracks with pounding drums, wailing sopranos, and choirs chanting dead or made-up languages. And the conviction that Greeks, Romans, and those other ancient folks spoke with British accents. The innovation of Beowulf is to turn a Nordic hero into a Cockney pub brawler.

In other words, it’s 1954 again. So if we ask, Will it all last? I’m inclined to answer, Did 1954?

KT: Yes, the studios see the new technology as one more way to lure people away from their computers and game consoles and into the theaters. Maybe that will work to some extent. There’s no doubt that a lot of the people who have seen Beowulf have praised it as a fun experience and as having effectively immersive 3-D effects. I’m surprised at how many positive comments there are on Rotten Tomatoes, where the average score from both amateur and professional reviewers is 6.5 out of 10. That’s not exactly dazzling, but it’s a lot higher than I would give it.

Even so, the film hasn’t lured all that many people away from their other activities. You’ve mentioned that Beowulf hasn’t done all that well at the box-office. It did much better in theaters that showed it in 3-D. If it hadn’t been for the 3-D gimmickry, it would probably have been dead in the water from the start. And if 3-D effects remain on the level of gimmickry, they will soon wear out their welcome. Presumably the people who have been going to Beowulf are to a considerable extent those who are already interested in 3-D, and I can’t believe there are huge numbers of people really passionate about the idea of someday being able to watch lots of films in 3-D. If more films like Beowulf come out—ludicrous, bombastic action with distracting animation problems—they’re not likely to make the prospect any more attractive.

Eventually somebody—James Cameron or Peter Jackson, perhaps—will make the first great 3D film, and then maybe the passion will spread.

3-D in 2-D

DB: I’m doubtful that there will ever be a great 3-D film, and especially from those directors. But one last historical note.

I think that ordinary mainstream cinema has been setting us up for the flashiest 3-D flourishes for some time. One of the goals of the Speilberg-Lucas spearhead was to amp up physical action, to make it more kinetic, and this often showed up as in-your-face depth. Spielberg used a lot of deep-focus effects to create a punchy, almost comic-book look, and who can forget the opening shot of Star Wars, with that spacecraft arousing gasps by simply going on into depth forever? Seeing the movie in 70mm on release, I was struck by how the last sequence of Luke’s attack mission was maniacally concerned with driving our eye along the fast track of central perspective. Did it foreshadow the tunnel vision of videogame action?

In any case, I think that aggressive thrusting in and out of the frame was integral to the style of the new blockbuster. Since then, our eyes have been assaulted by plenty of would-be 3-D effects in 2-D. In Rennie Harlan’s Driven (2001), the crashing race cars spray us with fragments.
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Jackson is definitely in the Spielberg line, favoring steep depth and big foreground elements. In King Kong, the primeval creatures lunge out at us, heave violently across the frame, and fling their victims into our laps.
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Such shock-and-awe shots recall American comic-book graphics. These affinities are at the center of 300, as we’d expect. For example, a cracking whip curls out at us in slow motion, like a two-panel series.
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Beowulf draws on this thrusting imagery, but inevitably it doesn’t seem fresh because so many 2-D films have already used it. Maybe the most original device is having the camera pull swiftly back and back and back, letting new layers of foreground pop in and shrink away. This is viscerally arousing in 3-D, but aren’t there precedents for it—in the Rings, in animated films, or some such?

Zemeckis tries to transpose into 3-D the style of what I’ve called, in The Way Hollywood Tells It, intensified continuity. This style favors rapid cutting, many close views, extreme lens lengths, and lots of camera movement. I found Zemeckis’ restless camerawork even more distracting than in 2-D. So I’m wondering if current stylistic conventions can simply be transposed to 3-D, or do directors have to be more imaginative and make fresher choices?

KT: That pull-back effect may be viscerally arousing, but in Beowulf it was usually pretty gratuitous and, for me at least, it called attention to itself in a way that was often risible. I don’t think there’s anything in Rings as crude as the shots in Beowulf that you’re talking about. In the opening scene of the latter, in the mead-hall, the camera zips into the upper part of the room, with rafters, chains, torches, and even rats whizzing in from the sides of the frame. None of that contributes to the narrative.

The flashiest backward camera movement, or simulated camera movement, I can think of in Rings is the one in the Two Towers scene where Saruman exhorts his army of ten thousand Uruk-hai to battle. The final shot is a rapid track backward through the ranks of soldiers holding flag poles. The point is to stress the enormous numbers of soldiers. There’s no gratuitous thrusting-in of set elements from the sides, just the cumulative effect of so many similar figures. The simulated camera also at one point “bumps” one of the flagpoles, causing it to wobble, but I take it that that’s an attempt to add a certain odd realism to the “camera” movement, not a knowing nudge to the audience. In Rings, the virtual camera usually follows action rather than moving independently through space. It tends to go forward or obliquely rather than backward.

As to transferring classical Hollywood style to 3-D or finding a whole new set of conventions to fit 3-D, Beowulf offers an object lesson. It uses a combination of the two. At times we have conventional conversations using shot/reverse shot, and at other times we have the swoopy-glidey style you described, with the camera zipping around the space and trying to see it from every angle within a few seconds.

The odd thing is, neither one works. The very close shot/reverse shot views of the digital characters make them look unnatural and emphasizes the not infrequent failure of their eyes to connect with each other. The swoop-glidey camera movements are silly and don’t stick to the narrative.

I’m not optimistic enough to think that directors can come up with a whole set of “fresher stylistic choices” to make 3-D work. Maybe Sergei Eisenstein, with his meticulous attention to every aspect of such topics, could have thought the issue through, but his solution would probably not be viable for the Hollywood studios. My own thought is that directors working in 3-D should probably stick to classical Hollywood style and avoid flashy stylistic effects. So far, the more blatantly 3-D something looks on the screen, the less it makes 3-D seem like something we want to watch on a regular basis. Think of the best films of this year: Zodiac, The Assassination of Jesse James by the Coward Robert Ford, Ratatouille, Across the Universe, and so on. Would any of them be better in 3-D? Probably not.

Plus, I don’t like watching movies through something. Movies should just be the screen and you. The 3-D glasses are definitely better now than in the earliest days of the cardboard, red/green versions. Still, the Imax glasses we used in watching Beowulf were heavy enough to leave a groove on my nose. Make the mistake of touching the lenses, and you’ve got a blur on one half of your vision of the film. In short, I think that 3-D still has to prove itself, and Beowulf didn’t add any evidence.

(1) PS 9 December: DB: I originally added in regard to Imax: “It’s actually waning in popularity, except in newly emerging markets like China.” This disparaging comment was misleading. Yesterday I learned from Screen International that Imax recently signed a deal with AMC to install 100 systems in 33 US cities. Oops! Today Paul Alvarado Dykstra of Austin’s Villa Muse Studios kindly wrote to point out the Hollywood Reporter‘s coverage, which gives background on the costs of installing and maintaining an Imax facility.

I was, obscurely, thinking of the traditional Imax programming of travelogues and documentaries. I failed to register that these have been largely displaced by screenings of blockbuster features, catching fire in 2003 with The Matrix Reloaded and proving successful with The Polar Express and other titles. Imax is now largely an alternative venue for megapictures, and its seesawing financial performance may have been steadied by moving into the features market.

PS 26 December: Travel has delayed our timely linking, but we couldn’t neglect Mike Barrier’s in-depth critique of Beowulf here.

PPS 5 January 2008: Harvey Deneroff has a comprehensive and judicious discussion of the 3D situation here.

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Things to like about looking

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13 Lakes.

“What I like about looking is how many ways there are to see the same thing.”

Sadie Benning

DB here. Today no extended essay, just some jottings.

nossferatu1.jpgSome day I really must do an extended tribute to the Eureka/ Masters of Cinema DVD line. To call it the UK Criterion is partly right, given the painstaking transfers and the ample supplementary material. But Eureka ventures into some very fresh territory. A company that puts out the terminally peculiar Funeral Parade of Roses (Toshio Matsumoto, 1969) as well as a double-disc set of Mizoguchi’s Sansho the Bailiff and Gion Bayashi deserves points for audacity.

A recent batch of Eureka releases:

*Two cult animation items by René Laloux, Gandahar and Les maitres du temps. Fans of Fantastic Planet and the bande dessinée artist Moebius will snap these up, as much for the large booklets as for the discs.

*Then there’s Nosferatu. You say we’ve already got enough? Nope. First, we can never have too many of this, one of the greatest of silent films. Second, this version looks scarily definitive: a two-DVD set with the Murnau-Stifung restoration and the original score, plus a documentary, plus a book including some primary material along with essays by Enno Patalas, Gil Perez, Thomas Elsaesser, and Craig Keller.

*Sticking with Murnau (who directed, some say, in a white lab coat), Eureka offers a double-disc set of Tabu, also from the Murnau-Stiftung and with previously unseen scenes and title cards.

*Finally, there’s Peter Watkins’ Edvard Munch in its long version, with a booklet including a Watkins “self-interview.”

Unbelievably, many more great movies are on the way. Check the catalogue and preview lineup here.

benning-book.jpgAlso from overseas, the Austrian Filmmuseum adds a new title to its Synema book series, alongside Alexander Horwath’s remarkable dossier on Sternberg’s Case of Lena Smith (discussed in an earlier entry here) and many other books on experimental cinema. It’s the first book devoted to James Benning.

I have a personal interest. I met Jim when I came to Madison in 1973. He was working on his MFA in film and art, and he was one of four teaching assistants assigned to me. There was Doug Gomery, already an impressive film historian, soon to go on to fame for his work on the US film industry. There was Brian Rose, one of the most alert cinephiles I ever met, and one of the funniest. There was Frank Scheide, already an expert on Chaplin, Keaton, and their peers. And there was Jim, a master mathematician (helpful for computing grade curves) and the only filmmaker in the bunch. Jim and Frank, both serene, had a calming influence on the rather hyper Rose, Gomery, and Bordwell. It was a great team, my Dirty 1/3 Dozen, and I remember our collective grading sessions fondly.

Jim had already made Time and a Half, but his most famous works, starting with 81/2 x 11 (1974), were yet to come. He left Madison and went on to teach filmmaking at several places, settling finally at Cal Arts. I kept in occasional touch with him and his work. He visited our Wisconsin Film Festival with his remarkable, politically charged Four Corners, El Valley Central, and Los. I’ve seen him more frequently in the last few years because turn up at the same film festivals—me as an observer, him showing gorgeous and provocative films like 13 Lakes, 10 Skies, and One Way Boogie Woogie/ 27 Years Later.

So the book, edited by Claudia Slanar and Barbara Pichler, is very welcome. It just arrived, so I haven’t had a chance to read it through, but I signal it to all those interested in a filmmaker who has been enthralling and surprising us for thirty-five years. Apart from a career chronology and a complete filmography, it features essays by Julie Ault, Sharon Lockhart, Volker Pantenburg, Dick Hebdige, Amanda Yates, Scott MacDonald, Allan Sekula, Michael Pisaro, Nils Plath, and of course Sadie Benning, a mean hand with Pixelvision. Lockhart supplies lustrous shots of some Wisconsin beer bottles in Jim’s collection.

cover5-200-crop.jpgSpeaking of books, not beer, the Korean Film Council has just published a series of trim books on major directors, both classic and contemporary. Each volume includes a detailed filmography and a lengthy interview. Some volumes are through-written by a single author, others consist of analyses and appreciations by various hands, including major Korean critics and Asian cinema expert Chris Berry.

The directors honored are Kim Dong-on, Im Kwon-taek, Lee Chang-dong, Kim Ki-young, Park Chan-wook, and Hong Sang-soo. This last volume, edited by Huh Moonyung, includes an homage by Claire Denis and a small essay by me, “Beyond Asian Minimalism: Hong Sang-soo’s Geometry Lesson.”

Books in the series may be ordered here.

Speaking, again, of books. . . The paper edition of Phillip Lopate‘s American Movie Critics: An Anthology from the Silents until Now (The Library of America) has just come out. I found reading the first edition addictive, like eating peanuts and M & Ms. Now we need a second volume including Frank Woods (a critic close to Griffith), Welford Beaton, and other less-known early writers.

In the meantime, the new edition has grown to include an essay on Fincher’s fine Zodiac by Nathan Lee and internet pieces from Stephanie Zacharek (Salon.com) and your obedient servant. I’ve never imagined an essay of mine in a collection that includes my teenage idols Mencken, Macdonald, Sontag, and Sarris, so this volume amounts to a swell early Christmas present. Thanks to Mr. Lopate and Geoffrey O’Brien for all their help.

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Speaking, yet again, of books. . . A plug is in order for Scott Higgins’ meticulous, engagingly written Harnessing the Technicolor Rainbow: Color Design in the 1930s, just out from Texas. I sat on Scott’s dissertation committee, and I was impressed by his imaginative research methods (e.g., using Pantone swatches as an objective measure of color hues in movies) and his sensitive attention to the way the movies look. Nobody before Scott has analyzed color in film so carefully. Scott is also attentive to production practices, so filmmakers interested in the history of technology should find a lot to chew on here. Several pages of original Technicolor frames support Scott’s case in graceful detail. No beer bottles, however.

More books from Wisconsin scholars: The above-mentioned Doug Gomery has a new book due out early next year, A History of Broadcasting in the United States. Lea JacobsThe Decline of Sentiment: American Film in the 1920s should follow soon. I’ve read the latter already, but both are without doubt worthy of your attention. If you like your American film history at once informationally solid and intellectually daring, you will like these items. Neither Doug nor Lea is a fan of conventional wisdom.

Finally, for fans of Hong Kong cinema: Johnnie To and Wai Ka-fai‘s Mad Detective (I filed a note on it from Vancouver) has been a hit in Hong Kong, beating Beowulf. An analog Lau Ching-wan can thrash a digital Ray Winstone any day of the week. Milkyway Image’s boundlessly energetic Shan Ding has set up a Facebook page as a place to chat about movies and, one hopes, to keep us apprised of developments in Mr T’s upcoming remake of Melville’s Cercle Rouge.

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Mad Detective.

PS: Just learned about an informative interview with Jim Benning here, with more ravishing shots from 13 Lakes. This entry also includes several other links to web discussions of Jim’s films.

David Bordwell
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